The handheld you already own
now has real controls.

BandController bands attached to a phone in landscape, thumbs on the buttons
Tactile controls · No Bluetooth · No Battery

Natively compatible with any game, application, or launcher that supports gamepad input.

Native device feel
Always charged
No Bluetooth to pair
No battery to charge
Patent pending
How it works

Real buttons beat glass every time.

Touchscreen controls cover the game you're trying to see and give your thumbs nothing to find. BandController gives you a tactile D-pad and face buttons with real travel and click — and each press passes straight through to the screen the same way your finger does. Your hands know where they are without looking, the screen stays clear, and the controls feel native because, to the phone, they are.

// Streets of Rage 4 from Google Play store
Close-up of thumbs on the tactile BandController buttons mid-game

It clings on in seconds and never needs charging.

Each band grips the glass and peels off clean. Slide your phone in landscape, press the bands to the sides, and you're playing — no pairing screen, no firmware update, no dead battery. Because there's nothing to power, it's ready every single time you pick it up.

// 30-second setup, always charged
A BandController band clinging to the side of a phone in landscape

Leave them on for weeks. It's still your phone.

The bands are flat and open — no telescoping arm, no grip cradle, nothing covering the screen, the cameras, or the ports. Every feature and gesture works exactly as before, so you can leave them on for weeks or months at a time and use your phone normally. Or peel them off in a second when you want your flagship bare again.

// full phone functionality, bands on or off
Phone in everyday use with BandController bands on, screen and ports clear
The math

Every feature handhelds charge a premium for, your phone already has.

Dedicated handhelds sell you a screen, a chip, and a battery you have to keep alive. Your flagship phone already beats most of them on all three — and carries a library no single handheld can match. One thing was missing.

A premium touchscreen — LCD, OLED, or AMOLED Your phone has it
Rumble & haptic feedback Your phone has it
Fast chip for modern & emulated games Your phone has it
5G & cloud / streaming play Your phone has it
Output to a TV, plus multiple libraries of thousands of games — Android, PC, emulation, Xbox Your phone has it
Real, tactile, native-feeling controls→ the one thing it didn't have. Until now.
// supported features vary by device — but the gap is always the controls
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